Latest Gaming News and Developer Blog Posts
Sense iteration 1 released on hUb! | |
|
The first iteration of new action game Sense: Survival Prelude is now available for immediate enjoyment on Spell of Play's hUb! Then tell us what you think of the game so far here! Enjoy! (and tell us what you think |
Submitted by SolidBenny
Sun, 08/02/2009 - 21:28
|
Project L Platforming Iteration 1 Relased | |
|
The first iteration of my new game project has seen the public light on hUb! So why are you still here? Go play it now! Oh you kept on reading did ya? Well then I might as well tell you a little bit more. The name "Project L" is very much a working title. I definitely suck at game names (T.W.T.P.B. anyone...) so I'll wait for a while before nailing something down. Also, it's not much of a game right now... mostly a set of controls and some world collision. Can you make it to the top? Actually.... what is the top... up is so relative from here Anyway, the project (L) has officially started and I'm looking forward to your ideas, suggestions, impressions, comments, bug reports and what not! Remember you can be part of this game by contributing and feeding me! I plan on continuing with 2 week iterations that works so well (for me) so there will be another release sooner than you think! |
Submitted by hObbE
Fri, 07/31/2009 - 14:15
|
Game Category Improvements in hUb
hUb has just been released in version 1.23. The most notable change is improvements to the categories both in user interaction and meaning. You can now click the labels of the categories as well as the check box itself. Games can now reside in multiple categories making it easier for you to find a game of your choice. Finally double clicking a category will either exclusively select the category or exclusively deselected it.
Other notable improvements are increased performance on server lookups and correct scrollbar height when not all games are shown.
This update is automatically applied when you start hUb.
Finally we have a question for you:
Should hUb remember your category selection when it closes? Answer here
World Of Goo Review | |
|
If you've missed out on indie game World of Goo, your in for a treat, you can get the full version for a mere $6.99 which is an absolute steal for that game. World of Goo is a stylish, physics based puzzle game where you use globs of goo to build structures like bridges, towers and the likes to reach the exit. On top of this there is a really cool storyline, excellent controls, stylish graphics and awesome music. To tell you the truth, games don't come much better than this |
Submitted by hObbE
Thu, 07/23/2009 - 13:17
|
Post SoPCON Thoughts | |
|
Since SoPCON 1 I've been really busy with vacation (also know as try to paint your house) and some small side projects. Things are soon back to normal though as I'm headed back to the university next week. SoPCON 1 came and went all to fast. It was really awesome to meet both new and old friends and I'm still super inspired by all the great feedback on hUb, our approach to development and the games. Amazing when you think about it that people actually come to spent their precious free weekend time to be creative and develop stuff. Kudos to you guys! There will definitely be a next time in some form or another! While the first SoPCON was much a test, a free range of exploring, socializing and being creative. Possibly the next one will be somewhat more organized possibly with some workshops, compos or something to steer the event a bit more. I personally did two bad things, first I did not make a game release. This bummed me out for a bit but since I'm really inspired now I've worked some on it and hope to make a release next week. Also my brain was quite fried Sunday afternoon so in retrospect it was not that strange that the coding did not come together as I wanted it to. The second bad decision I did was to drive home right after SoPCON, it's a 400 km drive and considering my lack of focus and being really mentally tired I'm happy that all went well. Next time I'm definitely taking a good nights sleep before thinking about driving. Anyway, I've got tons of inspiration, feedback and I'm itching to get a new game out there so less of the blogging and more of the coding! |
Submitted by hObbE
Wed, 07/22/2009 - 12:22
|
Sense update with screenshots! | |
|
I've posted a small update on Sense on my blog. Only screenshots this time because i need to work out some things before the next video. There's also some thoughts on the next steps of the game and a link to the design document i'm using (if anyone's interested in crazy but slightly structured notes). Well, enjoy: Sense update with screenshots!" |
Submitted by SolidBenny
Sun, 07/19/2009 - 21:16
|
New Solid Core game in the works: Sense: Survival Prelude | |
|
I've hinted in the forum that we're working on a new game. I've now announced it on my blog and will continue to post updates with videos as substantial progress have been made. Hopefully i get to release the first iteration on hub later this year if Spell of Play let's me Well it's called Sense: Survival Prelude and is a 2D cooperative survival action top-down game based on the three senses touch, seeing and hearing. |
Submitted by SolidBenny
Wed, 07/15/2009 - 09:05
|




)






