Night of the Hatchet


I've had my kids over the week while their mother have been on a thing called "The medeval Week".
I have'nt been able to work so much on PQ over these days, need to concentrate while doing that.
But I have been working alright.

Been going back to the roots and started working with some pure pixel graphics.
This have made me start on a small game project named "Night of the Hatchet".
This will be a oldschool sidescrolling shoot'em up with Zombies as the main foe.

I have made a couple of sprites at this moment, and started working on the tiles for the first map.
I've also made a neat little design doc using the new MS Journal that comes with Vista, Works great! Like a live notebook on your comp!

Anyway, here's some graphics for you that I've managed to put together so far.

Mockup Screen

Main foe - Zombie Laughing out loud

This is you!

This one is just cute hehehe

More updates will come in the future...

users avatar


Sweet! Really like the night time mood of the pic and the name rocks!

The walkcycle for the main character is a bit stiff though.. looks as if his legs move a bit too much forward and he should also be bobbing a bit. But I guess it's a work in progress Smiling

The bat looks awesome, would be cool if this was the players companion and not an enemy.

Let's make the games we dream of playing

users avatar

Tnx boss! Really like the

Tnx boss! Really like the idea of havin' the bat as a companion, just like the fairies are for Link in Zelda! =D Accually think I'll do just like that hehe

Yeah, the walkcycle is going to get some improvements, been sitting at a pixel community lately and getting great feed from the pro's =)

hehe yeah this will defenatly be a game that I have dreamed of playing! And I hope it'll be appriciated by more people than me as well, great to get it out here at SoP and get the team feed! =D

// Gridur

users avatar