|
Today i started work on iteration 5. Focus lies on cleaning up the intro and menus and adding basic splitscreen multiplayer and the final weapon. The first appearance of the wave system will also be there, and some more of the awesome music. It will be pretty unpolished but playable. I'm looking forward to hear what you think to take this further. Expect a release in february. Taking the first step to get spell of play going here. Come on people, let's pick ourselves up after the holidays and release some stuff for our players eh? |
Submitted by SolidBenny
Sun, 02/07/2010 - 21:19
|



Great! Looking forward to
Great! Looking forward to the new iteration
And you are indeed right that we need to get something going again here...
^Go go Spell Of Play!
^Go go Spell Of Play!
No release today
Ok i've worked really hard to get done today but i've again struggled with the code architecture and iteration 5 will have to be postponed. It's almost there though. I'll keep you posted.
---------------
Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)
All done, and i've actually
All done, and i've actually managed to do what i planned in the first post
Juuuust some final testing and it should be out before this week is over. Stay tuned.
---------------
Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)
Sweet! Can't wait to test it
Sweet! Can't wait to test it out and hope that it won't stop as I4 does on my comp! I'll keep me eyes peeled!
// Gridur
Post new comment