Sense iteration 7 released!

So i had some fun stuff in store for this iteration so i had to implement them soon!

- Color bomb! Hold shield button for 2 seconds to unleash the bomb.
- Local highscore list. 10 spots.
- Introduced energy for shield and color bomb
- Increased max health and energy by level up which occurs at every 20 points.
- Added radar minimap
- Spawners spawn the same type
- Tweaked sonic blaster range and spread
- Wrap scrollwheel weapon select
- Save/load options in appdata. (also write logs there now)
- Intro/Survival screen can now be skipped with mousebutton or enter/space (survival screen still no mousebutton)

Have fun, i had!

users avatar

Good work cranking our a new

Good work cranking our a new iteration that fast! I really liked the new cross-hair and the spawning of enemies provides a more fun and action packed experience.

Will play some more and let give some more elaborate feedback soon.

Are you planning on doing online high-scores for this game?

users avatar

Yes it's on the top of the

Yes it's on the top of the list for i9. So it would be great if you had some current code for that from twtpb or something i could use and help me set up that.

Don't forget to try the bomb! Hold RMB.

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Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)

users avatar

Crash, no log

It crashes on me again when I try to start a single player game. It seems like it doesn't output any logs anymore (there are no logs with the current date / timestamp), not even when I exit gracefully (via the quit button).

I'm on WinXP x64...

/johno
"you can't stop the change"

users avatar

hmm the evil sound file

hmm the evil sound file probably made a return.

the logs are now written to appdata/local/sense

---------------
Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)

users avatar

Where would that location be

Where would that location be on XP?

current user/application data/?

/johno
"you can't stop the change"

users avatar

Hmm something like docs and

Hmm something like docs and settings/user/local settings/application data/sense

---------------
Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)

users avatar

It's nice

Wasn't here for a while and what I see, a new prod;)
It's nice - i like menu style.
Works fine on Win7HB 64bit.

"Like a crystal dream inside your mind demos come alive on machines of madness to show the way to unreal worlds"

users avatar

Great, thanks for playing

Great, thanks for playing d.evil! Check back for more updates in about 3-4 weeks.

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Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)

users avatar

Sense i7 hotfixed. Should

Sense i7 hotfixed. Should now work on XP again.

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Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)

users avatar

confirmed on XP x64...

Works fine (i.e. doesn't crash).

However, when ESCing out of a game in progress, it seems like the player/avatar still fires bullets when the mouse is clicked in the menu (for example going into options, etc), because you can hear the sounds going off.

/johno
"you can't stop the change"

users avatar

thanks. i've noticed too.

thanks.

i've noticed too. the controls should be disabled.. i'll have another look.

---------------
Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)

users avatar

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