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I created a console application project of my game because i thought i wanted to use the console for debug output. i now regret that decision but i don't want to have to create a new win32 project and lose all settings/folders/filters setup in it. Is there an easy way to just remove the console setting in visual c++? I can't seem to find any info on this, so maybe someone here knows? |
Submitted by SolidBenny
Mon, 07/20/2009 - 22:37
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it might be easiest to
it might be easiest to create a new win32 project and copy the properties from that? I don't think its to many places you need to change...
No idea... possibly it's an
No idea... possibly it's an easy change if you sift through the project xml file and just make some change.
maybe i had a too graphical
maybe i had a too graphical approach. i sifted through all property menus i could find. i'll dig into the project file and see what i come up with and compare it to a blank win32 project file. thanks.
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Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)
If found it. Just change
If found it. Just change subsystem under Linker->system from console to windows.
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Solid Core Entertainment
Developer of Roadclub and Sense: Survival Prelude (Developer blog)
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