Games on hUb

Just out of curiosity, what would it take for someone to have their game added to hUb?

Solid Core have Roadclub on there and it would be interesting to know what kinds of demands you have. Or even if you would consider others adding their games to it.

I noticed you use DirectX, is this a must for hUb games? Or could a game just as well use OpenGL on hUb? In fact, do any games use OpenGL on hUb?

Anyway, I'm sure people in this forum want to make games. And some will be interested in distributing them this way. It would be good to hear your own thoughts on this matter.

This thread is mainly for discussing though, you might want to add some form of guidelines/FAQ's etc. regarding this in the future. Eye-wink

users avatar

Games on hUb

hObbE was more instrumental in getting RoadClub on hUb, but...

Step one would be to give us access to a game for review. It doesn't have to be finished or anything, otherwise we would be hypocrites Smiling.

DX isn't a must. We have put some thought into how to make the installation procedure smooth for everyone (i.e. we force a DX install these days), but pretty much each game is responsible for itself. We don't really have a definitive be-all-end-all solution for this.

As I haven't coded any GL myself, I have no clue as to if there are things you need to install before GL games work.

I also suspect that Steam, for example, doesn't do any kind of "global" support for the system requirements of each game (the support forums seem to suggest this), but I'm not 100% sure.

So, bottom line, if you have a game that you want on hUb, let us take a look at it, and we'll take it from there! Smiling

users avatar

Games on hUb

We are definitely open to submissions Smiling

What I personally think is most important is commitment to the development of the game. This is what I saw in the solid core crew since we met on gamedev.

Other than that, send us your game (embryos) Smiling

/hObbE

users avatar

Games on hUb

Hehe, as usual I have a billion plans, but no work done. Story of my life. Sticking out tongue I need someone to usher me on, mainly because I lack discipline. I really want to make something fun though.

But right now it feels like getting to when you start getting a game from nothing in C++/OpenGL takes so much effort, that I usually give up before I can see anything.

In the near future I'm contemplating some cell-phone games, mainly because I can get results fast. Also, I'm currently working as a Java dev and could use some extra practice. Eye-wink

users avatar

Games on hUb

Making a small java based game sounds like an exellent idea! Maybe an applet based game, could be nice to play in a browser Smiling

/hObbE

users avatar

Games on hUb

Wee! Applets rock! AstroCreeps was once an applet Smiling

Also, Daniel was insanely productive there for a while with Java Applets...

users avatar

Post new comment

Please solve the math problem above and type in the result. e.g. for 1+1, type 2.
The content of this field is kept private and will not be shown publicly.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <h1> <h2> <h3> <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd>
  • Lines and paragraphs break automatically.
  • Textual smileys will be replaced with graphical ones.
  • Images can be added to this post.

More information about formatting options