Hero SoPCON release

So after a few hours of coding at SoPCON 1 I´m proud to release a new iteration of Hero. This iteration features:

  • New lighting with HLSL shaders
  • Tilted tiles
  • Pickable doors
  • feedback when, inventory is full
  • Height advantage bonus
  • Light to hit bonus and penalties
  • No backstab with ranged weapons
  • Ranged weapons get penalties when used too close

Big thanks to everyone for testing and support!