Submitted by dntoll on Sat, 07/11/2009 - 18:45
So after a few hours of coding at SoPCON 1 I´m proud to release a new iteration of Hero. This iteration features:
- New lighting with HLSL shaders
- Tilted tiles
- Pickable doors
- feedback when, inventory is full
- Height advantage bonus
- Light to hit bonus and penalties
- No backstab with ranged weapons
- Ranged weapons get penalties when used too close
Big thanks to everyone for testing and support!

