Hero forrestHero forrestAfter 25 long hours of work over two weeks (I´m on vacation), I´m proud to the fifth demo of my turn based role playing game "Hero".

The new demo has a few more dungeons for you to explore, I have also added items, bushes and other things to decorate dungeons with.

You can also enjoy a new user interface, some of you will recognize it from Caribbean Pirate Quest, but I think the theme works great for Hero.

I have added a options menu so you can set your favorite resolution, or play in windowed mode if you like, I also added a option to change the brightness for all of you with dark monitors...

On the technical side I have rewritten the ray-tracer so you will experience more accurate and faster lighting and shadows. I have removed some of the flickering graphics.

Hero optionsHero optionsUser interfaceUser interfaceGame play has been changed so now you pick items with LEFT mouse button, and you can zoom in and out with the mouse wheel. Equiping armor and drinking potions now takes time units, so you can be stabbed when enjoying your 75% potion.
I have started to work on the skill-system, so when you raise "melee weapon skill" you also unlock new weapons, similar system will be done for the other skills in the future.

I have corrected a few bugs including the ALT-TAB bug from iteration 4.

I really hope you enjoy playing Hero and write a line or two in the forum what you like or dislike!

/Daniel