Stuff Tagged With "T.W.T.P.B"

Iteration 31 was just released. Mostly compatibility issues that was resolved. The game should now run better on low-end Intel GPUs. Feel free to try it out and report any problems or successes here Smiling

Enjoy!

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Iteration 30 was just released. Some minor improvements and support for more resolutions. If you spot something odd, or have something else to say about TWTPB this is the place Smiling

Enjoy!

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Hi!

I´m trying to play TWTPB flawlessly (or at least finish it Smiling )

Here is the first video:


Level 1. Flawless, hard difficulty

It would be really fun to see some of you show off your TWTPB skills! As you can see I have not played the game any further than level 6!

I use fraps to record the video: http://www.fraps.com/

Post your videos here:

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It is done! Sticking out tongue

The final release of the game has been made and though I deserve a pause from it, I'd really like to know what you think!

Any comments, feedback, bug reports or anything are more than welcome.

Enjoy!

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Phew... barely managed to get something done the last 14 days. I guess regular life is creeping up on me. There are some nice items in the last release though. Like not gobbling up a lot of ram and some polish.

I hope to make the next iteration the final one, at least in a while. There are some items I'd really like to fix, like:

  • Complete keyboard and gamepad menu navigation
  • Sound effects in the menu
  • New style on the volume and sensitivity sliders
  • A Spell of Play splash screen animation
  • Some new graphics for the demo splash screen

If you have any suggestions or comments, this is definitely the time. I could probably also use some final hour motivational pep talk Laughing out loud

Enjoy!

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Just released a new version. Been spending some time on internal parts to support achievements in the future, so there is not that many visible changes in this release.

Also the highscore table became a bit large (this morning?)and caused the old version to crash Smiling I guess it could be time to purge some highscores soon.

Anyway I'm a bit curious on what you think about the difficulty levels... Any comments or suggestions are welcome.

Enjoy!

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Yo!

A new iteration is released on schedule as usual. This time I focused my efforts on the menu, making a more standard approach. I would appreciate any comments regarding it.

Unfortunately I did not get around to testing the multiplier stuff, but I have a few ideas that could possibly work out fine.

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